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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / reactor / models.lua < prev   
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Text File  |  2005-07-16  |  4.2 KB  |  216 lines

  1.  
  2. createRoom(44, 30, "images/"..codename.."/reaktor-p.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  8. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  9. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  10. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  11. XXXX....................................XXXX
  12. XXXX....................................XXXX
  13. XXXX....................................XXXX
  14. XXXX....................................XXXX
  15. XXXX....................................XXXX
  16. XXXX....................................XXXX
  17. XXXX....................................XXXX
  18. XXXX....................................XXXX
  19. XXXX....................................XXXX
  20. XXXXXX.XXXXXX.X.X.X.X.X.X.X.X.X.......X.XXXX
  21. XXXXXX.XXXXXX.X.X.X.X.X.X.X.X.X.......X.XXXX
  22. XXXXXX.XXXXXX.X.X.X.X.X.X.X.X.X.......X.XXXX
  23. XXXXX...XXXXX.X.XXX.X.X.X.XXX.X.........XXXX
  24. XXXX.....XXXX.XXXXX.X.X.X.XXX.X.......X.XXXX
  25. XXX.......XXX.XXXXX.X.X.XXXXXXX.......X.XXXX
  26. XXX.......XXX.XXXXX.X.X.XXXXXXX.......X.XXXX
  27. XXX.......XXXXXXXXX.X.X.XXXXXXX.......X.XXXX
  28. XXXXX....XXXXXXXXXX.X.XXXXXXXXX.......X.XXXX
  29. XXXXXXXXXXXXXXXXXXX.XXX.XXXXXXX.........XXXX
  30. XXXXXXXXXXXXXXXXXXXXXXX.XXXXXXX.........XXXX
  31. XXXXXXXXXXXXXXXXXXXXXXX.................XXXX
  32. XXXXXXXXXXXXXXXXXXXXXXX.................XXXX
  33. XXXXXXXXXXXXXXXXXXXXXXX......XXX..XXXXXXXXXX
  34. XXXXXXXXXXXXXXXXXXXXXXX......XXXXXXXXXXXXXXX
  35. XXXXXXXXXXXXXXXXXXXXXXX....XXXXXXXXXXXXXXXXX
  36. XXXXXXXXXXXXXXXXXXXXXXX....XXXXXXXXXXXXXXXXX
  37. ]])
  38. addItemAnim(room, "images/"..codename.."/reaktor-w.png")
  39.  
  40. tyc = addModel("item_light", 38, 8,
  41. [[
  42. X
  43. X
  44. X
  45. X
  46. X
  47. ]])
  48. addItemAnim(tyc, "images/"..codename.."/plutonium-5-_00.png")
  49. -- extsize=2; first="plutonium-5-1.BMP"
  50.  
  51. item_light = addModel("item_light", 30, 8,
  52. [[
  53. X
  54. X
  55. X
  56. X
  57. X
  58. ]])
  59. addItemAnim(item_light, "images/"..codename.."/plutonium-5-_00.png")
  60. -- extsize=2; first="plutonium-5-1.BMP"
  61.  
  62. item_light = addModel("item_light", 28, 8,
  63. [[
  64. X
  65. X
  66. X
  67. X
  68. X
  69. ]])
  70. addItemAnim(item_light, "images/"..codename.."/plutonium-5-_00.png")
  71. -- extsize=2; first="plutonium-5-1.BMP"
  72.  
  73. item_light = addModel("item_light", 26, 10,
  74. [[
  75. X
  76. X
  77. X
  78. ]])
  79. addItemAnim(item_light, "images/"..codename.."/plutonium-3-_00.png")
  80. -- extsize=2; first="plutonium-3-1.BMP"
  81.  
  82. item_light = addModel("item_light", 24, 9,
  83. [[
  84. X
  85. X
  86. X
  87. X
  88. ]])
  89. addItemAnim(item_light, "images/"..codename.."/plutonium-4-_00.png")
  90. -- extsize=2; first="plutonium-4-1.BMP"
  91.  
  92. item_light = addModel("item_light", 22, 9,
  93. [[
  94. X
  95. X
  96. X
  97. X
  98. ]])
  99. addItemAnim(item_light, "images/"..codename.."/plutonium-4-_00.png")
  100. -- extsize=2; first="plutonium-4-1.BMP"
  101.  
  102. item_light = addModel("item_light", 20, 5,
  103. [[
  104. X
  105. X
  106. X
  107. X
  108. X
  109. X
  110. X
  111. X
  112. ]])
  113. addItemAnim(item_light, "images/"..codename.."/plutonium-8-_00.png")
  114. -- extsize=2; first="plutonium-8-1.BMP"
  115.  
  116. item_light = addModel("item_light", 18, 11,
  117. [[
  118. X
  119. X
  120. ]])
  121. addItemAnim(item_light, "images/"..codename.."/plutonium-2-_00.png")
  122. -- extsize=2; first="plutonium-2-1.BMP"
  123.  
  124. item_light = addModel("item_light", 16, 9,
  125. [[
  126. X
  127. X
  128. X
  129. X
  130. ]])
  131. addItemAnim(item_light, "images/"..codename.."/plutonium-4-_00.png")
  132. -- extsize=2; first="plutonium-4-1.BMP"
  133.  
  134. item_light = addModel("item_light", 14, 6,
  135. [[
  136. X
  137. X
  138. X
  139. X
  140. X
  141. X
  142. X
  143. ]])
  144. addItemAnim(item_light, "images/"..codename.."/plutonium-7-_00.png")
  145. -- extsize=2; first="plutonium-7-1.BMP"
  146.  
  147. item_light = addModel("item_light", 12, 10,
  148. [[
  149. X
  150. X
  151. X
  152. ]])
  153. addItemAnim(item_light, "images/"..codename.."/plutonium-3-_00.png")
  154. -- extsize=2; first="plutonium-3-1.BMP"
  155.  
  156. item_light = addModel("item_light", 10, 5,
  157. [[
  158. X
  159. X
  160. X
  161. X
  162. X
  163. X
  164. X
  165. X
  166. ]])
  167. addItemAnim(item_light, "images/"..codename.."/plutonium-8-_00.png")
  168. -- extsize=2; first="plutonium-8-1.BMP"
  169.  
  170. item_light = addModel("item_light", 8, 11,
  171. [[
  172. .
  173. X
  174. ]])
  175. addItemAnim(item_light, "images/"..codename.."/plutonium-1-_00.png")
  176. -- extsize=2; first="plutonium-1-1.BMP"
  177.  
  178. item_light = addModel("item_light", 7, 12,
  179. [[
  180. X
  181. ]])
  182. addItemAnim(item_light, "images/"..codename.."/plutonium-1a.png")
  183.  
  184. item_heavy = addModel("item_heavy", 34, 24,
  185. [[
  186. XX
  187. XX
  188. ]])
  189. addItemAnim(item_heavy, "images/"..codename.."/ocel.png")
  190.  
  191. small = addModel("fish_small", 32, 13,
  192. [[
  193. XXX
  194. ]])
  195. addFishAnim(small, LOOK_LEFT, "images/fishes/small")
  196.  
  197. big = addModel("fish_big", 32, 10,
  198. [[
  199. XXXX
  200. XXXX
  201. ]])
  202. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  203.  
  204. pld = addModel("item_light", 3, 16,
  205. [[
  206. ..XXX..
  207. .XXXXX.
  208. XXXXXXX
  209. ..XXXX.
  210. ]])
  211. addItemAnim(pld, "images/"..codename.."/pld_00.png")
  212. -- extsize=15; first="pld 1.BMP"
  213.  
  214.  
  215.  
  216.